Satan’s Mobile Infantry (Episode 3)

blendersimple

The year is 2287, and Earth has finally succumbed to her wounds. The environmental measures mankind has put in place are finally definitively losing the race against climate change, and humanity must turn to the stars. As  it became certain that the oceans would flood within the century, and populations had to condense into the middle of continents, the nations of Earth built great slowships and sent out colonists to the stars.

It was there that the children of men met Lucifer.  Continue reading

No Episode today, July 8th

Due to the holiday weekend, no episode today. There is, however, a short bit explaining some of the extenuating circumstances…

 

 

Reach us by email: feedback at worldsinablender dot com

We’re on twitter at WorldsInABlend

and check us out on facebook at https://www.facebook.com/WorldsInABlender

Wuxia Zombies (Episode 2)

400 BCE. Imperial China – The warring States period. The kingdoms of Wei, Shu, and Wu are only a few short years away from their fateful conflict that would change the course of Chinese history, when the stars align and Cynothoglys, the Mortician God, awakens from his slumber. He has been woken by the strife and turmoil of the mortal world, and seeks to bring ecstatic death and the peace of the grave to the world. He has empowered mortals seeking power to raise the dead as fearsome fighters with the knowledge of deadly kung-fu. The lords have shut themselves in their towers, defended only by their most loyal bodyguards and the meager spiritual protection of the stone Foo dogs that line every roof. The nations tremble, awaiting the end of days. Continue reading

Cyberpunk Utopia (Episode 1)

blendersimpleSetting:

It’s twenty minutes into the future.  The geographical region once known as the United States (we used the East Coast of the United States because we’re familiar with it, but pick someplace you’re familiar with, and preferably that you like) has shed the former social structure in favor of a confederation of corporate city-states.  Fear not, though!  The relentless march of technology has allowed a near-perfect flow of information.  There are no secrets that a corporation can keep from the populace, and there’s enough freedom of choice and ubiquitous access to alternatives that the citizenry can in fact police the corporations by voting with their dollar.  This is a laissez-faire capitalist utopia played straight.  The city-states each have their own social order, some are nearly anarchic, some highly hierarchical, but one law is sacrosanct: No citizen can be restrained against their will. Continue reading

Fate Core is Awesome

Doesn't it just call out to you? Look at that. It's a kung-fu gorilla with frickin' cyberlimbs.

Fate Core System

If you like our podcast (which is coming soon, we swear, honest), chances are good that you may want to run one of the settings we come up with. A great resource to do that, and one we’ll probably be referencing frequently, is Fate Core, by Evil Hat Productions.

Fate is just a fantastic system. It’s clean, it’s highly adaptable, and it runs off the kind of Storyteller-Player engagement that we think games really run off of. Fate is designed to be almost infinitely adaptable to what you and your players (or me, Adam, and a bottle of scotch) come up with. Don’t believe me? Fine, I’ll prove it!

They’ve just completed a (very!) successful Kickstarter campaign and are making electronic versions of Fate available on a pay-what-you-want model here. Go download it and read through it – the basics of the system are all in the first 20 pages, and you can’t throw enough money at these guys. When you wind up buying it, spring for a physical book. The ePub looks great, but you just can’t beat having at least one physical book around your table.

You know what? Treat yourself. Buy two. You deserve it.